
While it is running, Reshade gets into a ''wglMakeCurrent'" Loop, so if anyone gets into a similar problem where the OPENG元2.log bloats to multiple MB in size, and most of it looks like the following, try to kill whatever you may have running in the background one by one until you find the reason for your problems. I found the reason for my problems: Sonic Studio. You can find the contents of the OPENG元2.log file in this Gist: /treo/13dae53d15b8c80059d5ab39fc585cbb
Cemu 1.7.0 nvidia g210 driver#
I'm aware that the GPU driver isn't the most recent, I failed to make it work with the newest version and after noticing that it created problems with my Rift, I downgraded to that version.
Cemu 1.7.0 nvidia g210 update#
Update Level: Everything up to today, NO Creators Update I've tried Reshade with a different game, and it works there without a problem. El nico emulador de Wii U, es Cemu Y su ultima versin esta a punto de ser liberado, Cemu 1.7.0 se liberara el da 17 de Enero del presente ao, con muchas mejoras y nuevas opciones de emulacin. However, there is no Reshade Banner when starting a Game and Shift+F2 also does nothing at all. It appears to be doing something, as an OPENG元2.log file is created and a lot of stuff is written to it. Die Kompatibilitt zu The Legend of Zelda: Breath of the Wild wurde stark verbessert so lsst sich jetzt das Magnetmodul nutzen und Link steckt nicht mehr im Boden fest.


Der Wii-U-Emulator ' Cemu ' wurde aktualisiert. I've installed it with the installer by selecting Cemu.exe, using the OpenGL API and downloading the shaders (unchecked Cartoon.fx). April 2017, 14:59 Uhr Wii U, Wii U: Update emulator, wii u. It strange that it just stop working from day to day, is it only me? do my computer need a reinstall?Įxception 0xc0000005 at 0x13f614bf4(+0xe4bf4) in module Cemu.I'm trying to get Reshade (3.0.7) to work with Cemu 1.0.8b.


this is my first problem with cemu, never had one before. Hey guys, Cemu Version 1.7.2, can't play any games, cemu just crash before even loading the game.
